Visual Studio For Mac Image Catalog
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The Visual Studio for Mac debugger lets you step inside your code by setting Breakpoints, Step Over statements, Step Into and Out of functions, and inspect the current state of the code stack through powerful visualizations. Jul 01, 2017 I attempted to reproduce this issue using this sample code with the latest Visual Studio 2017 Preview version 15.3, and I was unable to hit the problem. If this issue is still occurring for you, please attach a reproduction, ideally starting with a new template project and then adding just the code necessary to demonstrate the issue.
Working in VS2017 an iOS Xamarin.Forms app, so hopefully this question is in the right spot.
I created an Asset Catalog called LaunchImages that contains the PNGs required for the various iOS launch screen sizes.
In my LaunchScreen.storyboard I have created a UIImageView, but cannot set the Image property of that view to access/display the Asset Catalog.
Things I have tried:
1. Closing/reopening storyboard
2. Updating VS2017 (15.2; 26430.15)
3. Running VS2017 as Administrator
4. Making sure xcassets folder is not read only (per this: https://stackoverflow.com/questions/40644263/asset-catalog-doesnt-open-in-visual-studio)
I'm able to set the Image property to one of the existing resources in my project, but not to the asset catalog.
Do I also need to include each PNG image as a separate resource?
I'm following the guide here: https://developer.xamarin.com/guides/ios/application_fundamentals/working_with_images/displaying-an-image/ - getting stuck at 'Displaying an Image in a Storyboards' Step 5.
Other possibly related threads:
https://forums.xamarin.com/discussion/33590/accessing-images-from-an-asset-catalog
https://forums.xamarin.com/discussion/96938/how-to-set-image-property-for-uiimageview-in-storyboard-editor